cross-posted from: https://lemmy.today/post/55540150
- 22 hours
Please, don’t give me hope. This feels like seeing a photo of a loved one you lost. Still hurts that we had this in the past and now no more
- 21 hours
I mostly play retro games these days and on an emulation device. Hundreds of games ready at the push of a button.
- 22 hours
Is it even possible this day? Haven’t like game sizes ballooned to like 100s of gbs?
I just want a digital copy of the game that I move between machines like normal mf files
- 5 hours
Fair enough, I thought they were capped at 25 gb but I guess they can layer
Ah, the good old days of PS1 and 2.
On PC, it was insert the disc, install (takes a while), keep disc in, run game, crash, troubleshoot, give up.
- 2 days
Lmao, I got the disk for Portal, and was so excited it had a physical copy. Nope, it was just a link to install steam. wtf.
Also had a disk for bejeweled twist, could never get it to run on my computer.(windows 7/8) A decade and a half later, works flawlessly in wine on Linux.
Donebrach@lemmy.worldEnglish
2 daysPeople who think owning a disk after the ps2 / GameCube / Xbox era means owning a guaranteed means to play the game forever are literal retards.
Probably same people who complain that $70 is too much for games when they were also $70 back in the 80’s 90s, 00’s, 10’s and 20’s
Your first point is pretty fair, but it is drowned out by the rambling below. Game distribution, for example, is much, much cheaper nowadays.
Donebrach@lemmy.worldEnglish
1 dayHave you ever heard of inflation? I paid $90 for Majora’s Mask and the required memory expansion back in ‘02. That would be $176 today.
- JcbAzPx@lemmy.worldEnglish1 day
The thing you’re ignoring is back then games would go on sale pretty quickly. Hardly anyone paid more than $20 for any game.
Donebrach@lemmy.worldEnglish
17 hoursThe thing you’re forgetting is that this is a complete fabrication.
- 2 days
Patches are not the worst thing in the world. There was a Robocop game, I think for the NES. The developers didn’t have time to complete the 5th level, so they put a time limit on the 4th level that was impossible.
Imagine if Cyberpunk or No mans sky were final at launch.
The thing is, old incomplete games like that usually sold terribly. They are now either forgotten or worse: remembered for being terrible. Stuff like Superman64.
There used to be more pressure on developers to make good games first. Testing and QA departments have shrunk, or st the very least failed to scale with the increased scope of modern games. They instead rely on consumers to report the bugs.
So at the same time they keep raising prices, they are also pushing more of the work onto the consumers.
- 22 hours
I think the ET Atari game sold so bad they just sent them the land fill, now I think it’s a collectable
Imagine if Bethesda couldn’t fix all the bugs in their games.
Oh wait, they don’t anyway, modders do.
- 2 days
There were 4 versions of smash melee.
Patches existed before, it’s not an argument one way or the other.
New sales in this case, however other cases saw them included in magazines or mailed out without an extra charge.
New sales sound bad. But if they were mailed to the user for free, that sounds great. I’m assuming that was pretty rare though?
- 23 hours
I think so, most people didn’t take advantage of it even when it was offered.
I realize by your last sentence, you mean 'Imagine if Cyberpunk or No mans sky were left unpatched after release.", but it could also read as “Imagine if Cyberpunk or No mans sky weren’t released incomplete.”, which is way better I think. Just don’t release games that aren’t finished.
- 2 days
I want to agree, but have to acknowledge that, realistically, they won’t even know all the things that need to be addressed before the huge userbase starts poking it.
Back in the day games were limited and the gameplay was generally fairly constrained, making fairly comprehensive QA at least plausible. Now things are so open ended there’s no way a company hits all of that.
Though I’m not sure every game needs to be that open ended…




